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The German Corona Consensus (GECCO) established a uniform dataset in FHIR format for exchanging and sharing interoperable COVID-19 patient specific data between health information systems (HIS) for universities. For sharing the COVID-19 information with other locations that use openEHR, the data are to be converted in FHIR format. In this paper, we introduce our solution through a web-tool named “openEHR-to-FHIR” that converts compositions from an openEHR repository and stores in their respective GECCO FHIR profiles. The tool provides a REST web service for ad hoc conversion of openEHR compositions to FHIR profiles.
Social skills are essential for a successful understanding of agile methods in software development. Several studies highlight the opportunities and advantages of integrating real-world projects and problems while collaborating with companies into higher education using agile methods. This integration comes with several opportunities and advantages for both the students and the company. The students are able to interact with real-world software development teams, analyze and understand their challenges and identify possible measures to tackle them. However, the integration of real-world problems and companies is complex and may come with a high effort in terms of coordination and preparation of the course. The challenges related to the interaction and communication with students are increased by virtual distance teaching during the Covid-19 pandemic as direct contact with students is missing. Also, we do not know how problem-based learning in virtual distance teaching is valued by the students. This paper presents our adapted eduScrum approach and learning outcome of integrating experiments with real-world software development teams from two companies into a Master of Science course organized in virtual distance teaching. The evaluation shows that students value analyzing real-world problems using agile methods. They highlight the interaction with real-world software development teams. Also, the students appreciate the organization of the course using an iterative approach with eduScrum. Based on our findings, we present four recommendations for the integration of agile methods and real world problems into higher education in virtual distance teaching settings. The results of our paper contribute to the practitioner and researcher/lecturer community, as we provide valuable insights how to fill the gap between practice and higher education in virtual distance settings.
Die vorliegende Arbeit befasst sich mit der Erlebnisqualität auf Open-Air-Tanzveranstaltungen unter Pandemiebedingungen. Um zu erforschen, welche Faktoren die Erwartungen der Teilnehmer:Innen von Events unter Pandemiebedingungen übertreffen und somit Begeisterung hervorrufen, wurden Befragungen mit Besucher:Innen des Modellprojekts "Back to dance" durchgeführt.
Die Critical Incident Technik stellt den qualitativen Teil der Untersuchung dar, welche mit einer quantitativen Forschung unter Anwendung der Kano-Befragung kombiniert wird. Die Ergebnisse einer Forschungsgruppe der Leibniz-Universität Hannover, die ebenfalls Besucher:Innen derselben Veranstaltung befragte, ergänzen die Analyse.
Im Rahmen der vorliegenden Arbeit wurde zunächst eine tiefgründige Literaturrecherche zu den Kernthemen Clubkultur, Dienstleistungs- und Erlebnisqualität sowie den angewendeten Methoden betrieben.
Insgesamt wird aus den Untersuchungen deutlich, dass - nach langer Zeit der Abstinenz - schon allein die Möglichkeit, an einer Veranstaltung teilzunehmen, zu großer Zufriedenheit führt. Daher zeigen die Besucher:Innen bezüglich einschränkender Regelungen wie dem Tragen einer Mund-Nasen-Bedeckung, veränderter Veranstaltungszeit oder fehlendem Alkoholausschank eine hohe Kompromissbereitschaft.
Companies worldwide have enabled their employees to work remotely as a consequence of the Covid 19 pandemic. Software development is a human-centered discipline and thrives on teamwork. Agile methods are focusing on several social aspects of software development. Software development teams in Germany were mainly co-located before the pandemic. This paper aims to validate the findings of existing studies by expanding on an existing multiple-case study. Therefore, we collected data by conducting semi-structured interviews, observing agile practices, and viewing project documents in three cases. Based on the results, we can confirm the following findings: 1) The teams rapidly adapted the agile practices and roles, 2) communication is more objective within the teams, 3) decreased social exchange between team members, 4) the expectation of a combined approach of remote and onsite work after the pandemic, 5) stable or increased (perceived) performance and 6) stable or increased well-being of team members.
Im März 2021 fand erneut der langjährig etablierte „Erfahrungsaustausch: Fachreferate der Geisteswissenschaften“ statt, organisiert von Dorothee Graf (UB Duisburg-Essen), Alice Rabeler (ULB Bonn), Rosemarie Kosche (UB Duisburg-Essen) sowie Björn Gebert (ULB Münster). Ausgangspunkt der diesjährigen Veranstaltung war die Frage: „Was hat Corona im Fachreferat verändert? “ Die Veranstaltung, an der 80 Interessierte aus Deutschland und der Schweiz teilnahmen, gliederte sich in sechs inhaltliche Blöcke. Der Aufsatz fasst die Beiträge inhaltlich zusammen.
In 2020, the world changed due to the Covid 19 pandemic. Containment measures to reduce the spread of the virus were planned and implemented by many countries and companies. Worldwide, companies sent their employees to work from home. This change has led to significant challenges in teams that were co-located before the pandemic. Agile software development teams were affected by this switch, as agile methods focus on communication and collaboration. Research results have already been published on the challenges of switching to remote work and the effects on agile software development teams. This article presents a systematic literature review. We identified 12 relevant papers for our studies and analyzed them on detail. The results provide an overview how agile software development teams reacted to the switch to remote work, e.g., which agile practices they adapted. We also gained insights on the changes of the performance of agile software development teams and social effects on agile software development teams during the pandemic.