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On November 30th, 2022, OpenAI released the large language model ChatGPT, an extension of GPT-3. The AI chatbot provides real-time communication in response to users’ requests. The quality of ChatGPT’s natural speaking answers marks a major shift in how we will use AI-generated information in our day-to-day lives. For a software engineering student, the use cases for ChatGPT are manifold: assessment preparation, translation, and creation of specified source code, to name a few. It can even handle more complex aspects of scientific writing, such as summarizing literature and paraphrasing text. Hence, this position paper addresses the need for discussion of potential approaches for integrating ChatGPT into higher education. Therefore, we focus on articles that address the effects of ChatGPT on higher education in the areas of software engineering and scientific writing. As ChatGPT was only recently released, there have been no peer-reviewed articles on the subject. Thus, we performed a structured grey literature review using Google Scholar to identify preprints of primary studies. In total, five out of 55 preprints are used for our analysis. Furthermore, we held informal discussions and talks with other lecturers and researchers and took into account the authors’ test results from using ChatGPT. We present five challenges and three opportunities for the higher education context that emerge from the release of ChatGPT. The main contribution of this paper is a proposal for how to integrate ChatGPT into higher education in four main areas.
On November 30th, 2022, OpenAI released the large language model ChatGPT, an extension of GPT-3. The AI chatbot provides real-time communication in response to users’ requests. The quality of ChatGPT’s natural speaking answers marks a major shift in how we will use AI-generated information in our day-to-day lives. For a software engineering student, the use cases for ChatGPT are manifold: assessment preparation, translation, and creation of specified source code, to name a few. It can even handle more complex aspects of scientific writing, such as summarizing literature and paraphrasing text. Hence, this position paper addresses the need for discussion of potential approaches for integrating ChatGPT into higher education. Therefore, we focus on articles that address the effects of ChatGPT on higher education in the areas of software engineering and scientific writing. As ChatGPT was only recently released, there have been no peer-reviewed articles on the subject. Thus, we performed a structured grey literature review using Google Scholar to identify preprints of primary studies. In total, five out of 55 preprints are used for our analysis. Furthermore, we held informal discussions and talks with other lecturers and researchers and took into account the authors’ test results from using ChatGPT. We present five challenges and three opportunities for the higher education context that emerge from the release of ChatGPT. The main contribution of this paper is a proposal for how to integrate ChatGPT into higher education in four main areas.
AlphaGo’s victory against Lee Sedol in the game of Go has been a milestone in artificial intelligence. After this success, the team behind the program further refined the architecture and applied it to many other games such as chess or shogi. In the following thesis, we try to apply the theory behind AlphaGo and its successor AlphaZero to the game of Abalone. Due to limitations in computational resources, we could not replicate the same exceptional performance.
Die computergestützte Erkennung von Personen basiert auf der quantitativen Feststellung einer möglichst weitgehenden Übereinstimmung zwischen einer gespeicherten Graphik und dem momentan erfassten Kamerabild. Der vorliegende Forschungsbericht beschreibt ein solches Erkennungssystem, das auf der optimalen Kombination unterschiedlicher, sich gegenseitig ergänzender Erkennungsverfahren beruht. Im Zentrum des Erkennungssystems arbeitet als wesentliche Komponente ein neuronales Netz.
Report of a research project of the Fachhochschule Hannover, University of Applied Sciences and Arts, Department of Information Technologies. Automatic face recognition increases the security standards at public places and border checkpoints. The picture inside the identification documents could widely differ from the face, that is scanned under random lighting conditions and for unknown poses. The paper describes an optimal combination of three key algorithms of object recognition, that are able to perform in real time. The camera scan is processed by a recurrent neural network, by a Eigenfaces (PCA) method and by a least squares matching algorithm. Several examples demonstrate the achieved robustness and high recognition rate.
Autonomous mobile six-legged robots are able to demonstrate the potential of intelligent control systems based on recurrent neural networks. The robots evaluate only two forward and two backward looking infrared sensor signals. Fast converging genetic training algorithms are applied to train the robots to move straight in six directions. The robots performed successfully within an obstacle environment and there could be observed a never trained useful interaction between each of the single robots. The paper describes the robot systems and presents the test results. Video clips are downloadable under www.inform.fh-hannover.de/download/lechner.php. Held on IFAC International Conference on Intelligent Control Systems and Signal Processing (ICONS 2003, April 2003, Portugal).