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Institute
- Fakultät IV - Wirtschaft und Informatik (108) (remove)
In the last years generative models have gained large public attention due to their high level of quality in generated images. In short, generative models learn a distribution from a finite number of samples and are able then to generate infinite other samples. This can be applied to image data. In the past generative models have not been able to generate realistic images, but nowadays the results are almost indistinguishable from real images.
This work provides a comparative study of three generative models: Variational Autoencoder (VAE), Generative Adversarial Network (GAN) and Diffusion Models (DM). The goal is not to provide a definitive ranking indicating which one of them is the best, but to qualitatively and where possible quantitively decide which model is good with respect to a given criterion. Such criteria include realism, generalization and diversity, sampling, training difficulty, parameter efficiency, interpolating and inpainting capabilities, semantic editing as well as implementation difficulty. After a brief introduction of how each model works on the inside, they are compared against each other. The provided images help to see the differences among the models with respect to each criterion.
To give a short outlook on the results of the comparison of the three models, DMs generate most realistic images. They seem to generalize best and have a high variation among the generated images. However, they are based on an iterative process, which makes them the slowest of the three models in terms of sample generation time. On the other hand, GANs and VAEs generate their samples using one single forward-pass. The images generated by GANs are comparable to the DM and the images from VAEs are blurry, which makes them less desirable in comparison to GANs or DMs. However, both the VAE and the GAN, stand out from the DMs with respect to the interpolations and semantic editing, as they have a latent space, which makes space-walks possible and the changes are not as chaotic as in the case of DMs. Furthermore, concept-vectors can be found, which transform a given image along a given feature while leaving other features and structures mostly unchanged, which is difficult to archive with DMs.
Delphi is a frequently used research method in the information systems (IS) field. The last fifteen years have seen many variants of the Delphi Method proposed and used in IS research. However, these variants do not seem to be properly derived; while all variants share certain characteristics, their reasoning for differentiation inconsistently varies. It seems that researchers tend to create “new” Delphi Method variants, although the underlying modification of the Delphi Method is, in fact, minor. This leads to a heterogeneity of Delphi Method variants and undermines scientific rigor when using Delphi. The study addresses this deficit and (1) identifies different variants of Delphi and determines their characteristics, (2) critically reflects to what extent a clear distinction between these variants exists, (3) shows the clearly distinguishable Delphi Method variants and their characteristics, (4) develops a proposed taxonomy of Delphi Method variants, and (5) evaluates and applies this taxonomy. The proposed taxonomy helps clearly differentiate Delphi Method variants and enhances methodological rigor when using the Delphi Method.
Autonomous and integrated passenger and freight transport (APFIT) is a promising approach to tackle both, traffic and last-mile-related issues such as environmental emissions, social and spatial conflicts or operational inefficiencies. By conducting an agent-based simulation, we shed light on this widely unexplored research topic and provide first indications regarding influential target figures of such a system in the rural area of Sarstedt, Germany. Our results show that larger fleets entail inefficiencies due to suboptimal utilization of monetary and material resources and increase traffic volume while higher amounts of unused vehicles may exacerbate spatial conflicts. Nevertheless, to fit the given demand within our study area, a comparatively large fleet of about 25 vehicles is necessary to provide reliable service, assuming maximum passenger waiting times of six minutes to the expense of higher standby times, rebalancing effort, and higher costs for vehicle acquisition and maintenance.
At University of Applied Sciences and Arts Hannover, LON-CAPA is used as a learning management system beside Moodle. LON-CAPA has a strong focus on e-assessment in mathematics and sciences. We used LON-CAPA in Hannover mainly in mathematics courses.
Since theoretical computer science needs a lot of mathematics, this course is also well-suited for e-assessment in LON-CAPA. Beside this, we already used JFLAP as an interactive tool to deal with automata, machines and grammars in theoretical computer science. In LON-CAPA, there exists a possibility of using external graders to grade problems.
We decided to write a grading engine (with JFLAP inside) to grade automata, machines and grammars handed in by students and to couple this with LON-CAPA. This report describes the types of questions that are now possible with this grader and how they can be authored in LON-CAPA.
During the transition from conventional towards purely electrical, sustainable mobility, transitional technologies play a major part in the task of increasing adaption rates and decreasing range anxiety. Developing new concepts to meet this challenge requires adaptive test benches, which can easily be modified e.g. when progressing from one stage of development to the next, but also meet certain sustainability demands themselves.
The system architecture presented in this paper is built around a service-oriented software layer, connecting a modular hardware layer for direct access to sensors and actuators to an extensible set of client tools. Providing flexibility, serviceability and ease of use, while maintaining a high level of reusability for its constituent components and providing features to reduce the required overall run time of the test benches, it can effectively decrease the CO2 emissions of the test bench while increasing its sustainability and efficiency.
Cloud computing has become well established in private and public sector projects over the past few years, opening ever new opportunities for research and development, but also for education. One of these opportunities presents itself in the form of dynamically deployable, virtual lab environments, granting educational institutions increased flexibility with the allocation of their computing resources. These fully sandboxed labs provide students with their own, internal network and full access to all machines within, granting them the flexibility necessary to gather hands-on experience with building heterogeneous microservice architectures. The eduDScloud provides a private cloud infrastructure to which labs like the microservice lab outlined in this paper can be flexibly deployed at a moment’s notice.
In this paper, we present a novel approach for real-time rendering of soft eclipse shadows cast by spherical, atmosphereless bodies. While this problem may seem simple at first, it is complicated by several factors. First, the extreme scale differences and huge mutual distances of the involved celestial bodies cause rendering artifacts in practice. Second, the surface of the Sun does not emit light evenly in all directions (an effect which is known as limb darkening). This makes it impossible to model the Sun as a uniform spherical light source. Finally, our intended applications include real-time rendering of solar eclipses in virtual reality, which require very high frame rates. As a solution to these problems, we precompute the amount of shadowing into an eclipse shadow map, which is parametrized so that it is independent of the position and size of the occluder. Hence, a single shadow map can be used for all spherical occluders in the Solar System. We assess the errors introduced by various simplifications and compare multiple approaches in terms of performance and precision. Last but not least, we compare our approaches to the state-of-the-art and to reference images. The implementation has been published under the MIT license.
In recent years, multiple efforts for reducing energy usage have been proposed. Especially buildings offer high potentials for energy savings. In this paper, we present a novel approach for intelligent energy control that combines a simple infrastructure using low cost sensors with the reasoning capabilities of Complex Event Processing. The key issues of the approach are a sophisticated semantic domain model and a multi-staged event processing architecture leading to an intelligent, situation-aware energy management system.
The usage of microservices promises a lot of benefits concerning scalability and maintainability, rewriting large monoliths is however not always possible. Especially in scientific projects, pure microservice architectures are therefore not feasible in every project. We propose the utilization of microservice principles for the construction of microsimulations for urban transport. We present a prototypical architecture for the connection of MATSim and AnyLogic, two widely used simulation tools in the context of urban transport simulation. The proposed system combines the two tools into a singular tool supporting civil engineers in decision making on innovative urban transport concepts.
Portable-micro-Combined-Heat-and-Power-units are a gateway technology bridging conventional vehicles and Battery Electric Vehicles (BEV). Being a new technology, new software has to be created that can be easily adapted to changing requirements. We propose and evaluate three different architectures based on three architectural paradigms. Using a scenario-based evaluation, we conclude that a Service-Oriented Architecture (SOA) using microservices provides a higher quality solution than a layered or Event-Driven Complex-Event-Processing (ED-CEP) approach. Future work will include implementation and simulation-driven evaluation.